This Santa Fe House scene contains 11 nodes. I've included the front porch, the living room and the staircase, watch for the changing cursor. Hit the control key (to zoom out) after clicking on a painting, it's cool enough. The option key zooms in. Click on the lamp shade from the standing position in the living room to see lighting changes. Going out the front gate is a surprise.
The Credits;
Produced by, Designed Environments, Santa Fe NM
Architect, Krupnick Studios, Sante Fe NM
Software, Strata Studio Pro, Graphsoft Cad, Apple QTVR, Photoshop
The Model;
100,000 objects, 27MB file size, 80 to 100MB rendering size
The background is 10,000 pixels in circumference
There are about 100 light sources
This scene contains about one third of the house
I did about 100,000 things right but there are still at least a thousand things to correct
I did not spend much time on furnishings, and it needs brick-a-brac and detritus
The reflectivity of the glass is low, at the architects request
The floor is stained concrete
Sorry about the front doorknob, somehow it was displaced, how it ended up on the ground
just where it might have fallen given gravity and impenetrable objects is a mystery
The Renderings and QTVR;
The field of view is 101 degrees top to bottom
Each node is 1000x2880 made of 12 shots either 300x1000 or 150x500
There is only about a thirty pixel overlap, which saved rendering time
Some nodes have been touched up in Photoshop after stitching
I love Strata combined with QTVR. There are 2.4x10e6 pixels rendered here, equivalent to 12.5 seconds of 480x320 15fps video. In a way this is the first time I can reveal the work I do.